Motor Learning and Development

Introduction to Motor Control and Learning

PRE-TEST

The future success in a specific skill can easily be predicted.

The higher the level of arousal, the better the performance.

All sensory messages must go to the brain for integration.

Unless the learner displays some over changes in performance, he/she is no longer learning.

All learners are motivated to learn the skills presented to them.

Experts are always the most effective instructors.

For an observer to learn a movement, the demonstration must be performed correctly.

Practice makes perfect.

Long-term retention of a motor skill is best achieved by practicing the skill repeatedly before moving to either a different version of the task or a different task altogether.

When teaching a youngster how to catch, you should toss the ball with a high arch in order to give them enough time to follow it and get underneath it for a successful catch.

The more frequently a practitioner provides feedback to the learner, the greater the gains in learning.

A practitioner should give the learner feedback immediately following a movement/performance attempt.

ML, Control and Performance

Motor Learning

the study of the processes involved in acquiring and refining motor skills and of variables that promote or inhibit that acquisition.

Motor Control

The neural, physical and behavioral aspects that underlie human movement.

ML, Control & Performance

Learning

A relatively permanent change in a person’s capability to execute a motor skill as a result of practice or experience.

Performance

The act of executing a skill.

The Nature of Motor Skills

Skill

used to depict the quality of a performance.

Motor Skill

Four Criteria

a goal-oriented act or task that requires voluntary body and/or limb movement and must be learned.

Skill Classifications

Taxonomies

A model into which skills are classified.

Knowing the relationships among diverse skills can assist the practitioner (YOU) in planning learning and practice experiences as well as provide a starting point for performance assessment.

Fine vs. Gross Motor Skills

Frequently used in adapted physical education and motor development.

This scheme is based on the precision of movements and the corresponding size of the musculature required for their successful performance.

Fine vs. Gross

Fine Motor Skills

skills involving very precise movements, which are accomplished using smaller musculature.

Tend to be manipulative in nature.

Sewing a button, tying a fly

Gross Motor Skills

Skills involving larger muscles.

Less emphasis on precision and are typically the result of multi-limb movements

Running, hopping, skipping

Fine vs. Gross

Many skills require the combined effort of both.

Children usually achieve gross motor skill before developing control over fine motor skills.

Nature of Movement Organization

Classifies skills into one of three categories based on the nature of their organization.

Discrete

Serial

Continuous

Movement Orientation

Discrete

Beginning and end points are clearly defined

golf Swing, throwing a horseshoe

Serial

composed of a number of discrete skills put together

Figure skating routine

Continuous

beginning and endings are arbitrary or determined by some environmental factor (finish line)

Cycling, running...

Predictability of the Environment

This classification system is based on a continuum, as the degree of predictability can vary between low and high.

Closed Skills

Open Skills

Predictability in the Environment

Closed Skills

skills performed in a stable, predictable environment.

Bowling, chopping wood, taping an ankle

Open Skills

performed in an unpredictable, ever-changing environment.

Mountain biking, walking through a crowd.

Closed & Open Skills

For closed skills, consistency is the objective and the technique refinement should therefore be emphasized.

For closed skills performed in a variety of contexts, exposure to those contexts is also important

Bowling with different pin placement.

Closed and Open Skills

Open skills are performed in complex, unpredictable environments. Successful performance becomes more dependent on the learner’s capability to select the appropriate response in a given situation than on mastering technique.

Practice should emphasize development of the capability to respond.

Closed and Open Skills

The closed/open distinction can also assist in the regulation of task complexity.

For example, throwing a football can be considered a closed or open skill, depending on the context.

Throwing at a stationary target

Throwing at a moving receiver.

Throwing at a moving receiver with defenders.

Multidimensional Classification System (Gentile)

Skills cannot be seen using a single dimension.

Gentile proposes two characteristics

Context in which the skills are performed.

Then, action requirements of the skill are assessed.

Gentile’s Model

Regulatory Conditions

skills are not performed in a vacuum.

To successfully perform a jump header in soccer, the performer must conform their movement to the height, size, speed and trajectory of the ball, as well as the location of the target.

A number of environmental factors therefore exist. These are known as REGULATORY CONDITIONS, and their determination can be used to differentiate skills.

Examining Environmental Context

Are the regulatory conditions stationary (shooting - still or moving target).

Is there inter-trial response variability. Do the regulatory conditions remain fixed or change with each successive performance attempt. (Free throw has low variability; running tailback has high variability)

Action Requirements (Gentile)

Action requirements of a skill - specifically with respect to body movement and object manipulation.

Body Movement - does the performer need to change locations when performing the skill (high jump/running vs pushups/golf putt).

Object Manipulation - Generally involves use of the hands (wrestling, knitting), step aerobics… do not require manipulation.

Multidimensional Classification

Originally developed for physical therapists.

As you move across and/or down it becomes more complex. Allows for progression of therapy.

Individual Differences

relatively stable and enduring characteristics that make each of us unique.

Ability

a genetic trait that is prerequisite to the development of skill proficiency.

Categorizing Motor Abilities

PERCEPTUAL MOTOR ABILITIES

Control Precision

Multi-limb Coordination

Response Orientation

Reaction Time

Speed of Limb Movement

Rate Control

Manual Dexterity

Finger Dexterity

Arm-Hand Steadiness

Wrist-finger Speed

Aiming

Control Precision

Ability to make highly controlled movement adjustments, especially those involving larger muscle groups.

Dribbling a soccer ball.

Multi-limb Coordination

Ability to coordinate numerous limb movements simultaneously.

Spiking a volleyball

Response Orientation

Ability to rapidly select a response from a number of alternatives, as in choice reaction time (RT) situations.

Tailback trying to find an opening.

Reaction Time

Ability to rapidly initiate a response to a stimulus

the start in swimming competition.

Speed of Limb Movement

Ability to make gross rapid limb movement without regard for reaction time.

Executing a slapshot in hockey.

Rate Control

Ability to make continuous speed and direction adjustments with precision when tracking

mountain biking

Manual Dexterity

Ability to control manipulations of large objects using arms and hands

Water Polo

Finger Dexterity

Ability to control manipulations of small objects primarily through the use of fingers.

Dialing a phone number on a cell phone.

Arm-Hand Steadiness

Ability to make precise arm-hand positioning movements where involvement of strength and speed are minimal.

Working as a dentist.

Wrist-Finger Speed

Ability to move the wrist and fingers rapidly.

Dealing a deck of cards.

Aiming

Ability to quickly and accurately direct hand movements at a small object.

Tapping the keyboard of a pocket PC with a stylus to enter text.

Physical Proficiency Abilities

Static Strength

Dynamic Strength

Explosive Strength

Trunk Strength

Extent Flexibility

Dynamic Flexibility

Gross Body Coordination

Gross Body Equilibrium

Stamina

Static Strength

Ability to generate maximum force against weighty external object.

Pushing a car out of a snowbank.

Dynamic Strength

Muscular endurance or ability to exert force repeatedly.

Rock Climbing

Explosive Strength

Muscular power or ability to create maximum effort by combining force and velocity.

Throwing a javelin.

Trunk Strength

Dynamic strength of trunk muscles.

Pole vaulting

Extent Flexibility

Ability to move trunk and back muscles through large ROM.

Performing a circus contortionist act.

Dynamic Flexibility

Ability to make repeated, rapid flexing movements.

Springboard diving or aerial ski jumping

Gross Body Coordination

Ability to coordinate numerous movements simultaneously while the body is in motion.

Slalom skiing or synchronized swimming

Gross Body Equilibrium

Ability to maintain balance without visual cues.

Tightrope walking while blindfolded.

Stamina

Cardiovascular endurance or ability to sustain effort.

Ironman Triathlon

Practical Implications

Even though we may be endowed with some of these abilities, there is no guarantee that we will become skillful. Practice and experience play a role in realizing that potential.

Consequently, children should be provided with as many varied movement experiences as possible.

Those experiences should be developmently appropriate.

Practical Implications

Modify skills according to current level of ability.

Free throws require a certain strength level.

And….

Task Analysis

The breaking down of skill into its component parts and corresponding underlying abilities.